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LocaleDataMap Allows access to locale-specific data objects, dynamically loading them if needed on request |
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CharacterDescriptions Represents a map of characters to one or more descriptions (examples) for that character. |
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SpeechSymbols Contains raw information about the pronunciation of symbols. |
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SpeechSymbolProcessor Handles processing of symbol pronunciation for a locale. |
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_charDescLocaleDataMap = LocaleDataMap(CharacterDescriptions)
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SYMLVL_NONE = 0
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SYMLVL_SOME = 100
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SYMLVL_MOST = 200
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SYMLVL_ALL = 300
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SYMLVL_CHAR = 1000
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SPEECH_SYMBOL_LEVEL_LABELS = {SYMLVL_NONE: _("none"), SYMLVL_S
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CONFIGURABLE_SPEECH_SYMBOL_LEVELS = SYMLVL_NONE, SYMLVL_SOME,
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SPEECH_SYMBOL_LEVELS = CONFIGURABLE_SPEECH_SYMBOL_LEVELS+(SYML
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SYMPRES_NEVER = 0
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SYMPRES_ALWAYS = 1
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SYMPRES_NOREP = 2
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_localeSpeechSymbolProcessors = LocaleDataMap(SpeechSymbolProc
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Finds a description or examples for the given character, which makes sence in the given locale.
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Process some text, converting symbols according to desired pronunciation.
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Process a single symbol according to desired pronunciation.
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SPEECH_SYMBOL_LEVEL_LABELS
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CONFIGURABLE_SPEECH_SYMBOL_LEVELS
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SPEECH_SYMBOL_LEVELS
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_localeSpeechSymbolProcessors
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| Trees | Indices | Help |
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