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global variables module
@var foregroundObject: holds the current foreground object
@type foregroundObject: L{NVDAObjects.NVDAObject}
@var focusObject: holds the current focus object
@type focusObject: L{NVDAObjects.NVDAObject}
@var mouseObject: holds the object that is at the position of the mouse pointer
@type mouseObject: L{NVDAObjects.NVDAObject}
@var mouseOldX: the last x coordinate of the mouse pointer before its current position
@type oldMouseX: int
@var mouseOldY: the last y coordinate of the mouse pointer before its current position
@type oldMouseY: int
@var navigatorObject: holds the current navigator object
@type navigatorObject: L{NVDAObjects.NVDAObject}
@var navigatorTracksFocus: if true, the navigator object will follow the focus as it changes
@type navigatorTracksFocus: boolean
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