Module winConsoleHandler
[hide private]
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Module winConsoleHandler

source code

Classes [hide private]
  WinConsoleTextInfo
Functions [hide private]
 
_consoleCtrlHandler(event) source code
 
connectConsole(obj) source code
 
disconnectConsole() source code
 
isConsoleDead() source code
 
_checkDead() source code
 
getConsoleVisibleLines() source code
 
consoleWinEventHook(handle, eventID, window, objectID, childID, threadID, timestamp) source code
 
initialize() source code
 
terminate() source code
Variables [hide private]
  CHECK_DEAD_INTERVAL = 100
  consoleObject = None
The console window that is currently in the foreground.
  consoleWinEventHookHandles = []
a list of currently registered console win events.
  consoleOutputHandle = None
hash(x)
  checkDeadTimer = None
hash(x)
  CONSOLE_COLORS_TO_RGB = RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00,...
  COMMON_LVB_UNDERSCORE = 0x8000
Function Details [hide private]

_consoleCtrlHandler(event)

source code 
Decorators:
  • @wincon.PHANDLER_ROUTINE

consoleWinEventHook(handle, eventID, window, objectID, childID, threadID, timestamp)

source code 
Decorators:
  • @winUser.WINEVENTPROC

Variables Details [hide private]

CONSOLE_COLORS_TO_RGB

Value:
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0xAA), RGB(0x00, 0xAA, 0x00), R\
GB(0x00, 0xAA, 0xAA), RGB(0xAA, 0x00, 0x00), RGB(0xAA, 0x00, 0xAA), RG\
B(0xAA, 0x55, 0x00), RGB(0xAA, 0xAA, 0xAA), RGB(0x55, 0x55, 0x55), RGB\
(0x55, 0x55, 0xFF), RGB(0x55, 0xFF, 0x55), RGB(0x55, 0xFF, 0xFF), RGB(\
0xFF, 0x55, 0x55), RGB(0xFF, 0x55, 0xFF), RGB(0xFF, 0xFF, 0x55), RGB(0\
xFF, 0xFF, 0xFF),